-- GENERATED SPELL FOR [Shattered Hand Gladiator] --


function spell0_17464(pUnit, Event) --@Mortal Strike,n/a--
pUnit:FullCastSpellOnTarget(16856,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_17464', 5308, 1)
end

function Sorts_17464(pUnit, Event)
local choix_sorts_17464 = math.random(0, 0)
if choix_sorts_17464 == 0 then
pUnit:RegisterEvent('spell0_17464', 1, 1)
end
end

function mob17464_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_17464', math.random(1500, 3000), 1)
end

function mob17464_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob17464_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob17464_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(17464, 1, 'mob17464_Action')
RegisterUnitEvent(17464, 2, 'mob17464_Leave')
RegisterUnitEvent(17464, 3, 'mob17464_Kill')
RegisterUnitEvent(17464, 4, 'mob17464_Die')
